R RALLY.
Oct 23 Mayenne Throwdown Laval Oct 23 Whaka 100 Rotorua Oct 23 Picklelove Tour Buenos Aires 2026 Buenos Aires Oct 23 HYROX Abu Dhabi 2026 Abu Dhabi Oct 23 Ragnar Trail SoCal 2026 Warner Springs Oct 23 Puglia by UTMB 2026 Castellaneta Oct 24 Napa Valley Fall Triathlon 2026 Napa Oct 24 2026 DEKA MILE & DEKA STRONG: D1 Training Jollyville Austin Oct 24 Fixus Throwdown 26 Manchester Oct 24 Picklelove Tour Birmingham 2026 Birmingham Oct 24 Antequera Throwdown 2026 Antequera Oct 24 Battle Cancer Dubai 2026 Dubai Oct 24 DEKA Guadalajara 2026 Guadalajara Oct 24 Krahule Beast/Sprint/Kids 2026 Krahule Oct 24 Virginia Spartan Event Weekend Massanutten Oct 24 ITF Masters World Individual Championships 75, 80, 85, 90 Crete Oct 24 Taiwan Pride Open 2026 Taipei City Oct 24 Muju Trail Grand Finale 2026 Muju Oct 24 Sobrescobio Skyrace 2026 Sobrescobio Oct 24 Chattajack 31 2026 Chattanooga Oct 24 Hawkesbury Classic Paddle 2026 Windsor Oct 25 IRONMAN 70.3 Agadir Agadir Oct 25 Standard Chartered Nairobi Marathon Nairobi Oct 25 Chengdu Marathon Beijing Oct 23 Mayenne Throwdown Laval Oct 23 Whaka 100 Rotorua Oct 23 Picklelove Tour Buenos Aires 2026 Buenos Aires Oct 23 HYROX Abu Dhabi 2026 Abu Dhabi Oct 23 Ragnar Trail SoCal 2026 Warner Springs Oct 23 Puglia by UTMB 2026 Castellaneta Oct 24 Napa Valley Fall Triathlon 2026 Napa Oct 24 2026 DEKA MILE & DEKA STRONG: D1 Training Jollyville Austin Oct 24 Fixus Throwdown 26 Manchester Oct 24 Picklelove Tour Birmingham 2026 Birmingham Oct 24 Antequera Throwdown 2026 Antequera Oct 24 Battle Cancer Dubai 2026 Dubai Oct 24 DEKA Guadalajara 2026 Guadalajara Oct 24 Krahule Beast/Sprint/Kids 2026 Krahule Oct 24 Virginia Spartan Event Weekend Massanutten Oct 24 ITF Masters World Individual Championships 75, 80, 85, 90 Crete Oct 24 Taiwan Pride Open 2026 Taipei City Oct 24 Muju Trail Grand Finale 2026 Muju Oct 24 Sobrescobio Skyrace 2026 Sobrescobio Oct 24 Chattajack 31 2026 Chattanooga Oct 24 Hawkesbury Classic Paddle 2026 Windsor Oct 25 IRONMAN 70.3 Agadir Agadir Oct 25 Standard Chartered Nairobi Marathon Nairobi Oct 25 Chengdu Marathon Beijing

RALLY Hybrid Movement System

Operating model

Separate the pieces before you raise the dose.

Train daily, but classify stress first. Build movement quality, neural skill, strength, sprint speed, endurance, mobility, coordination, and recovery as one coherent system with scalable floors and hard caps.

daily not maximal

Daily Does Not Mean Maximal

Daily training works when low days stay low, restore days still count, and high days are deliberately concentrated.

capacity stack

Train Capacities, Not Random Modalities

Movement, neural skill, strength, speed, endurance, mobility, coordination, and recovery each get a clear job before exercises are mixed.

speed before fatigue

Speed Lives Before Fatigue

Sprints, jumps, throws, and high-skill practice happen fresh with full recovery and stop when the signal gets worse.

scale identity

Scale Dose, Preserve Identity

When readiness is low, reduce load, volume, density, range, or complexity before changing the session intent.

Coherent system

Eight capacities, one stress ledger.

RALLY treats hybrid training as a set of trainable capacities. A session names the capacity first, then picks movements, implements, and dose tags that serve that job.

Operating rule

Start with positions and timing, add force, add speed, add endurance, then integrate. If quality drops, scale the dose before changing the identity of the day.

01

Movement

Own the base patterns: hinge, squat, push, pull, brace, rotate, carry, gait, and floor transitions.

Train with A/B/C/D/E family patterns · floor transitions · loaded carries · gait and unilateral work
Guardrail Daily micro-dose, plus 1-3 loaded pattern exposures each week.
range owned under controlbalancejoint responsemovement options available
02

Neural Skill

Grease the groove: frequent clean reps for motor learning, timing, breathing, confidence, and low-cost technical exposure.

Train with H skill holds · pull-up or push-up practice · submaximal pattern singles · breathing brace rehearsal · MI first-person mental rehearsal
Guardrail RPE 4-6, 2-4 reps in reserve, no failure reps, no hidden conditioning. MI uses imagined effort only; track minutes separately from physical reps.
rep speedposition repeatabilitycoordination under calm breathingnext-set qualityimagery minutes and rehearsal cue
03

Strength

Build force reserve with submaximal compounds, accessories, and top-set/back-off structure when useful.

Train with B1-S front squat · A1-S hinge · C/D upper work · G tissue support
Guardrail Mostly RPE 6-8.5; avoid grinding as the default strategy.
top-set RPEestimated 1RMbar speedjoint response
04

Speed

Sprint, accelerate, jump, and express elastic stiffness while the nervous system is fresh.

Train with J1 pogos · J3/J4 hops and bounds · J5 acceleration · J6 flying sprint · JF1 speed reserve
Guardrail High day only for true speed. Full rest. Stop on slower splits, guarded hamstrings, noisy contacts, or worse mechanics.
10-30 m splitflying splitcontact qualitystride rhythmlanding quality
05

Endurance

Build the aerobic floor and the event ceiling without letting every session drift into medium intensity.

Train with F1-Z2 base · F2/F3/F4 erg work · F5 run · F6 ruck · TH and VO2 sessions
Guardrail Most volume below LT1/VT1 proxy; threshold and VO2 are deliberate tools, not default mood.
talk testHR driftpace or watts at easy HRrepeat splitsRPE
06

Mobility And Tissue

Keep usable range, tendon tolerance, foot/ankle capacity, trunk stiffness, and joint options available.

Train with K3 CARs · K4 dynamic mobility · K5 loaded mobility · G tissue work · K7 foot pulse
Guardrail Never force end range. Mobility should expand options, not create symptom noise.
controlled rangepinch-free motiontendon responsenext-day stiffness
07

Coordination

Train balance, rhythm, reaction, hand-eye timing, trunk timing, and multi-limb control before fatigue hides the signal.

Train with single-leg balance · skater hops · jump rope · carries · gymnastics transitions · tempo changes
Guardrail Small clean exposures on low days or early in high days. Stop when the athlete is just surviving the task.
wobble controlrhythm consistencyreaction qualitysmooth transitions
08

Recovery

Use sleep, fueling, downshifts, circulation, walking, breathing, and readiness checks so training becomes adaptation.

Train with K1 shaking reset · K2 lymph-pump walk · K6 breathing reset · easy Zone 1-2 · readiness rules
Guardrail A restore day should leave the athlete neutral or better. Persistent swelling, heat, or pain is not a training cue.
sleep trendresting HRsorenessmotivationpain signalperformance trend
Reserve stack

Build useful capacity, not just workout tolerance.

Movement identity, dose, day type, and scaling tier stay separate so daily training does not become daily high stress.

Movement Base

daily micro-dose plus 1-3 loaded pattern exposures/week

pattern literacyjoint optionsgait and trunk control

Neural Skill

tiny submaximal exposures across the week, never to failure

motor learningtechnical confidencelow-cost coordination

Strength

2-4 exposures/week, mostly submaximal compounds plus accessories

max forcemuscle retentionbone and connective tissue loading

Speed And Sprint

1-3 tiny high-quality exposures/week, before fatigue, with full recovery

accelerationmax-velocity exposureelastic stiffnessspeed reserve

Endurance Base

2-5 exposures/week, mostly below LT1/VT1 proxy

cardiorespiratory reserveoxidative baserecovery capacity

Threshold And VO2

1-2 deliberate exposures/week for most longevity-biased athletes

lactate clearance/toleranceVO2maxrace or event-specific durability

Mobility And Tissue

daily low dose, with loaded mobility or tissue work 2-4 times/week as needed

usable rangetendon tolerancefoot and ankle capacitylocal armor

Coordination

2-6 tiny exposures/week, usually low fatigue or early in the session

balancerhythmreactionmulti-limb timingathletic control

Recovery And Readiness

daily readiness check; restore work whenever signals are yellow or red

adaptation capacitydownregulationload tolerancelong-term consistency
Load architecture

Code the intent before the exercise.

H

High Day

Use 2-4 per week depending on athlete level, speed exposure, and recovery evidence.

heavy strength · power · sprint · max velocity · VO2 · race pace · hard mixed-modal
L

Low Day

Should leave the athlete neutral or better.

Zone 2 · skill rehearsal · coordination · mobility · trunk · carries · tissue · optional motor imagery
M

Medium Or Threshold Day

Use deliberately; do not let medium become the default.

controlled threshold · tempo · local muscular endurance · density
R

Restore Day

Still counts as daily training in the longevity system.

walking · breathing · soft tissue · mobility · very easy aerobic · optional motor imagery
S Strength

max force and strength reserve

P Power

jumps, throws, fast lifts, rate of force, and crisp output before fatigue

EL Elastic

pogo hops, hops, bounds, foot and tendon stiffness

SP Sprint

acceleration and max-velocity sprint exposures with full recovery

T Tissue

hypertrophy, tendon, local armor, durability

Z2 Aerobic Base

low-intensity oxidative base below LT1/VT1 proxy

TH Threshold

controlled work near threshold, not all-out suffering

VO2 VO2

severe-domain intervals to raise aerobic ceiling

MX Mixed Modal

repeatable hybrid work under fatigue

SK Neural Skill

motor learning, grease-the-groove reps, and technical practice with low failure cost

CO Coordination

balance, rhythm, reaction, gait timing, and multi-limb control before fatigue

RC Recovery

restore movement, circulation, and readiness

MOB Mobility

controlled joint motion and usable range

CIR Circulation

low-cost muscle pump, walking, breathing, and lymph-flow support without detox claims

MI Motor Imagery

first-person mental rehearsal; log minutes separately from physical training volume

H

B1-S

Front Squat Strength
Floor
Top set 3 at RPE 6 plus 2 back-off sets.
Target
Top set 3 at RPE 7.5-8 plus 3-4 back-off sets.
Cap
No grind reps above RPE 9; cut back-offs if top set is slow.
L

F1-Z2

Aerobic Base
Floor
20 minutes easy.
Target
45-75 minutes below LT1/VT1 proxy.
Cap
Slow down or stop if HR drift breaks the target.
M

F2-TH

Row Threshold
Floor
3 x 5 minutes controlled, full recovery.
Target
4-6 x 5 minutes controlled threshold.
Cap
Stop when split or lactate/RPE escapes the target.
L

CD2-SK

Muscle-Up Skill
Floor
5 minutes false grip plus transition drill.
Target
15-20 minutes low-fatigue skill clusters.
Cap
Stop before failed reps.
H

BF2-P

Box Jump Power
Floor
3 x 3 crisp jumps.
Target
5-8 sets of 2-3 crisp jumps before fatigue.
Cap
Stop when landing quality or jump height drops.
H

J1-EL

Pogo Hop Elastic Prep
Floor
2 x 10 quiet contacts.
Target
3-6 x 15-25 contacts before fatigue.
Cap
Stop when stiffness, rhythm, or landing quality fades.
H

J5-SP

Acceleration Sprint
Floor
4 x 10 m at 80-90% with full walk-back rest.
Target
4-8 x 10-30 m, full recovery, timed when possible.
Cap
Stop when splits slow, hamstrings feel guarded, or mechanics tighten.
R

K1-RC

Shaking Reset
Floor
60 seconds loose whole-body oscillation.
Target
3-5 minutes with easy breathing after training or before sleep.
Cap
Stop for dizziness, pain, or symptom escalation.
L

K2-CIR

Lymph Pump Walk
Floor
5 minutes easy walking with relaxed arm swing.
Target
10-20 minutes plus ankle pumps and nasal breathing.
Cap
Persistent swelling, heat, or pain is a clinical flag, not a harder-training cue.
R

K3-MOB

Joint CARs
Floor
One slow controlled circle per major joint.
Target
6-10 minutes through ankles, hips, T-spine, shoulders, wrists, and neck.
Cap
No pinching, numbness, or forced end-range.
L

H1-SK

Handstand Neural Skill
Floor
3 x 10 seconds wall line, box shape, or hollow-body prep.
Target
6-10 crisp low-fatigue attempts spread through warm-up or skill windows.
Cap
No failed kick-ups, neck tension, or breath-holding grind.
L

EG1-CO

Balance And Control
Floor
3 minutes of single-leg balance, slow transitions, or tempo carries.
Target
8-12 minutes of balance, rhythm, reaction, and trunk timing work.
Cap
Stop when wobble turns into compensation or the athlete is just surviving.
L

KJ1-EL

Spring Prep
Floor
One pass of CARs, foot pulses, and 2 x 10 quiet contacts.
Target
6-10 minutes of joint prep, foot lock, pogos, and low-amplitude hops.
Cap
No hard contacts if calves, Achilles, or landing rhythm feel protective.
H

J6-SP

Flying Sprint
Floor
3 x 10 m relaxed fly zones after a progressive build-up.
Target
4-6 x 10-20 m fly zones with 3-5 minutes rest and simple timing when possible.
Cap
Stop at any guarded stride, slower split, heavy contact, or hamstring warning.
H

JF1-SP

Speed Reserve Pair
Floor
4 x 10 m accelerations first, then 15-20 minutes easy aerobic.
Target
4-8 quality accelerations or fly reps first, then 20-40 minutes Zone 2 support.
Cap
Do not reverse the order if speed is the priority; no hard metcon after poor mechanics.
L

D2-MI

Pull-Up Mental Rehearsal
Floor
One minute imagining a familiar, clean repetition.
Target
Optional 3-5 minutes of focused rehearsal, with relaxed pauses. RALLY adaptation; not the study protocol.
Cap
Stop when attention fades or rehearsal causes discomfort. Record imagery minutes, not completed reps.
Sprint architecture

Sprinting is high-skill strength, not conditioning.

True sprint work is a neural and tissue-quality exposure. It belongs before fatigue, with enough rest to make every rep fast, coordinated, and safe enough to repeat next week.

01 K3

Own The Joints

Ankles, hips, T-spine, shoulders, and trunk can move without pinching or compensation.

Use before every sprint block and on restore days.
02 KJ1

Prepare The Spring

Foot lock, ankle pulses, low contacts, and quiet landings before any hard acceleration.

Move to faster contacts only when rhythm stays relaxed.
03 J1

Elastic Contacts

Pogos and line hops build stiffness, tendon tolerance, rhythm, and lower-leg timing.

Stop while contacts still sound quiet and reactive.
04 J3/J4

Hops, Bounds, Landings

Single-leg catches, broad jumps, bounds, and deceleration teach force acceptance and projection.

Advance only when landings are owned, not collapsed.
05 J5

Acceleration

10-30 m starts with full walk-back or timed rest. Power comes before conditioning.

Add reps or distance only when splits and mechanics stay stable.
06 J6

Flying Sprint

Build-up into a short max-velocity zone to train speed reserve, upright mechanics, and rhythm.

Tiny dose. Stop at any guarded stride, heavy contact, or speed drop.
07 JF1

Speed Reserve Integration

Pair short speed first with easy aerobic or technical work second so speed raises the ceiling without becoming a metcon.

Never reverse the order when speed is the priority.
Grease the groove

Grease the groove before you chase fatigue.

Use GTG as motor-learning practice: frequent clean inputs for position, timing, breathing, confidence, and tissue tolerance. The point is a better nervous-system signal, not a secret extra workout.

GTG Low fatigue. High frequency. Clean signal.

Keep it on low days, warm-up margins, or short practice windows. A set should make the next set better, not steal from tomorrow.

Stay submaximal

Use roughly 30-60% of a clean max, or a variation that feels like RPE 4-6.

Spread the reps

Run tiny sets across the day, in warm-ups, or between low-stress work blocks with generous rest.

Protect the signal

Stop every set with perfect speed, position, breathing, and 2-4 reps in reserve.

Graduate slowly

Add reps, range, load, or density only after the groove stays clean for a full week.

Best fit

pull-upspush-upshandstand linesplit squathinge patternloaded carrybreathing bracesingle-leg balancejump rope rhythm

Do not use when

pain changes the patternthe athlete turns sets into testssleep or readiness is redthe skill needs maximal intentsprint speed is the true target
MI · Motor imagery

Rehearse the effort. Then train the movement.

Add first-person mental rehearsal to a familiar movement: imagine how the effort feels while your body stays still. Use MI as an optional companion to physical practice.

Step 1

Choose one familiar movement

Pick a movement you already know. Settle into a comfortable position and choose one cue, such as the start of a pull-up.

Step 2

Imagine from inside the movement

Rehearse the sensation of producing force and completing a controlled rep. Keep the body relaxed and breathe normally.

Step 3

Keep the practice focused

Try 3-5 minutes with pauses on a low or restore day. This is a RALLY starting routine, not a dose validated by the paper.

Step 4

Check transfer in real training

Log the movement, imagery minutes, and one cue. Compare actual performance at your next planned physical assessment under the same conditions.

In your week

Mental practice has its own dose.

MI records mental practice only. Keep strength, power, tissue, and aerobic work in the plan; imagery minutes add no physical reps, load, or benchmark results. GTG remains actual submaximal movement practice.

Optional means optional: skip rehearsal if it feels taxing. Red readiness still calls for rest or the existing readiness action; MI is not an injury rehabilitation prescription.

See MI in the load architecture ↑
Evidence · Ranganathan et al. · Neuropsychologia · 2004

What the study found

Thirty healthy young volunteers; 12 weeks, 15 minutes per day, five days per week. Imagery groups practiced little-finger abduction or elbow flexion.

Strength increased 35% in the finger imagery group (n=8) and 13.5% in the elbow imagery group (n=8). Physical finger training increased strength 53% (n=6); controls (n=8) showed no significant change.

Small, task-specific study with accompanying cortical-signal changes. It does not establish muscle growth, endurance gains, or transfer to pull-ups and whole-body sport. RALLY’s movement examples and shorter routine are practical adaptations, not tested outcomes.

From mental power to muscle power—gaining strength by using the mind ↗
T · Muscle growth / SK · Neural practice

Practice the movement. Build the muscle.

Neural adaptations help you express force and coordinate a lift. Muscle growth needs repeated physical training. Track the practice, effort and working sets separately so a better lift is never mistaken for measured growth.

01

Keep practice easy

Use SK for low-fatigue technique practice and MI for imagery minutes. Use T for physical tissue work. Warm-ups, practice and imagery do not automatically count as hypertrophy working sets.

02

Make the reps comparable

Keep equipment, range of motion and technique consistent when comparing sessions. An optional rhythm cue can help practice; a metronome is not an established muscle-growth advantage.

03

Leave room for another rep

For this example, start at 2 RIR: roughly two more clean reps possible. RIR is an estimate. Training short of failure can grow muscle; the best effort depends on the exercise, volume and person.

04

Progress one variable

Build reps inside your chosen range. When all planned sets reach its top at the target effort, consider a small load increase. Missing reps, changed technique or poor recovery calls for holding or reducing the dose.

05

Respect the event week

When a race or hard endurance session is the priority, hold progression and consider fewer working sets. The event-week switch is your input; this log does not infer your race calendar or recovery.

06

Measure the right outcome

Track performance under repeatable conditions. Optional body measurements over several weeks provide context, with measurement error; body weight and strength alone cannot establish muscle growth.

Research and its limits · reviewed 6 October 2026

Rep ranges, progression rules and the example below are RALLY coaching choices. They are not a clinical prescription or a validated prediction of muscle gain.

Your next tissue session

Log the work. Earn the next step.

Saved on this browser only. No account or cloud sync. Export a backup before changing devices or clearing browser data.

Body map

Muscle emphasis by movement family.

Color means training emphasis, not exclusive muscle ownership. The same tissue can matter for multiple families.

Front

Back

Muscle path data adapted from melihcolpan/MuscleMap under the MIT License.

AHip Hinge

Pulls, swings, cleans, snatches, rowing drive, and posterior-chain force.

BKnee Dominant

Squats, lunges, step-ups, jumps, wall balls, sled pushes, and leg drive.

CUpper Push

Presses, push-ups, dips, burpees, thrusters, and overhead lockout.

DUpper Pull

Rows, pull-ups, rope climbs, hangs, grip, and upper-back control.

ETrunk / Carry

Bracing, anti-rotation, loaded gait, carries, compression, and trunk stiffness.

FEngine

Run, row, ski, bike, ruck, Zone 2, threshold, VO2, and mixed-modal output.

JSpring / Sprint

Pogo hops, line hops, bounds, jumps, acceleration, max-velocity exposure, and deceleration.

KRestore / Mobility

Shaking, CARs, lymph-pump walks, breathing resets, loaded mobility, hangs, and tissue flushes.

Readiness

Scale the dose before changing identity.

green

Run target plan.

sleep normal · warm-up normal · motivation normal · no pain escalation

yellow

Keep session identity, reduce volume 20-40%, avoid failure.

poor sleep · bar speed down · RPE high · unusual soreness · HR elevated

red

Switch to restore day or seek qualified clinical input when appropriate.

pain escalation · illness signs · major performance drop · REDs warning signs · severe fatigue

Attachment

Alphanumeric code index.

Letters define the family. Numbers define the item inside that family. Combined letters mean the movement uses more than one family.

A Hinge / Pull From Floor

  1. A Hip hinge family
  2. A1 Deadlift
  3. A2 Romanian deadlift
  4. A3 Good morning
  5. A4 Kettlebell swing
  6. A5 Clean
  7. A6 Snatch
  8. A7 Sumo deadlift high pull
  9. A8 Hip or back extension

B Knee / Squat

  1. B Knee dominant family
  2. B1 Front squat
  3. B2 Back or air squat
  4. B3 Overhead squat
  5. B4 Box step-up
  6. B5 Lunge or walking lunge
  7. B6 Split squat
  8. B7 Pistol squat
  9. B8 Box jump
  10. B9 Wall-ball squat
  11. B10 Sled knee drive

C Upper Push

  1. C Upper push family
  2. C1 Bench press
  3. C2 Strict or shoulder press
  4. C3 Push press
  5. C4 Push jerk or split jerk
  6. C5 Push-up
  7. C6 Dip or ring dip
  8. C7 Handstand push-up
  9. C8 Wall walk or handstand walk
  10. C9 Thruster press
  11. C10 Overhead lockout

D Upper Pull

  1. D Upper pull family
  2. D1 Row
  3. D2 Pull-up or chin-up
  4. D3 Chest-to-bar pull-up
  5. D4 Rope climb
  6. D5 Muscle-up pull and turnover
  7. D6 Ring row
  8. D7 Pull-over
  9. D8 Kipping or butterfly pull-up
  10. D9 Row erg arm pull

E Trunk / Carry

  1. E Carry and trunk family
  2. E1 Suitcase carry
  3. E2 Farmer carry
  4. E3 Front rack carry
  5. E4 Overhead carry
  6. E5 Sandbag carry
  7. E6 Plank or brace
  8. E7 Sit-up
  9. E8 GHD sit-up
  10. E9 Toes-to-bar or knees-to-elbows
  11. E10 L-sit or hanging leg raise
  12. E11 Loaded gait

F Engine

  1. F Engine family
  2. F1 Easy aerobic base work
  3. F2 Row erg
  4. F3 Bike
  5. F4 Ski erg
  6. F5 Run
  7. F6 Ruck
  8. F7 Swim
  9. F8 Jump rope or double-under
  10. F9 Heart-rate drift check
  11. F10 LT1 / VT1 proxy check
  12. F11 500 m row test
  13. F12 2,000 m row test
  14. F13 5,000 m row test

G Tissue / Accessory

  1. G Tissue and accessory family
  2. G1 Calf tissue work
  3. G2 Adductor tissue work
  4. G3 Cuff work
  5. G4 Single-leg RDL
  6. G5 Copenhagen
  7. G6 Foot lock
  8. G7 Floor transition
  9. G8 Nordic curl
  10. G9 Reverse hyper
  11. G10 Tempo or pause work

H Gymnastics Skill

  1. H Skill or static-control family
  2. H1 Handstand
  3. H2 Planche
  4. H3 Front lever
  5. H4 Back lever
  6. H5 Human flag
  7. H6 Skin-the-cat
  8. H7 Ring support
  9. H8 Hollow or arch hold
  10. H9 Dragon flag

I Implement / Surface

  1. I Implement and surface family
  2. I1 Barbell
  3. I2 Dumbbell
  4. I3 Kettlebell
  5. I4 Medicine ball
  6. I5 Sandbag
  7. I6 Sled
  8. I7 Rings
  9. I8 Rope
  10. I9 Box
  11. I10 GHD
  12. I11 Erg
  13. I12 Bike
  14. I13 Ski erg
  15. I14 Jump rope
  16. I15 Pull-up bar

J Spring / Sprint

  1. J Spring and sprint family
  2. J1 Pogo hop
  3. J2 Low-amplitude line hop
  4. J3 Skater hop
  5. J4 Bound or broad jump
  6. J5 Acceleration sprint
  7. J6 Flying sprint
  8. J7 Hill sprint
  9. J8 Landing stick or deceleration
  10. J9 Sprint mechanics drill
  11. J10 Sprint split check

K Restore / Mobility

  1. K Restore, mobility, and circulation family
  2. K1 Whole-body shaking reset
  3. K2 Lymph-pump walk
  4. K3 Joint CARs
  5. K4 Dynamic mobility flow
  6. K5 Loaded mobility
  7. K6 Breathing reset
  8. K7 Ankle or foot pulse
  9. K8 Hang or decompression
  10. K9 Easy tissue flush
  11. K10 Restore readiness check

Compound Codes

  1. BC1 Thruster
  2. BC2 Wall ball
  3. ADF1 Row erg
  4. DE1 Rope climb
  5. EF1 Ruck
  6. CE1 Burpee
  7. BEF1 Sled push
  8. ABCF1 Clean and jerk
  9. ABC1 Snatch
  10. CD2 Muscle-up
  11. CH1 Handstand push-up
  12. DE4 Toes-to-bar
  13. BF2 Box jump
  14. BE1 Loaded legs
  15. AD1 Posterior chain
  16. CE2 Pressing base
  17. DE2 Grip engine
  18. DE3 Hang plus farmer carry
  19. FG1 Durability
  20. EG1 Control
  21. BF1 Local capacity
  22. AF1 Power endurance
  23. JF1 Speed reserve
  24. KJ1 Spring prep
  25. BE2 Strength day chain
  26. CD1 Upper base chain
  27. BEF2 Hybrid piece chain

R / X System

  1. R1 Patterns are models
  2. R2 Dose decides
  3. R3 Zones are proxies
  4. R4 Priority first
  5. R5 Elastic before exhausted
  6. R6 Recovery is movement
  7. X1 Live racing
  8. X2 Leaderboards
  9. X3 Progress scores
  10. X4 Rower of the month
  11. X5 Progress of the month
  12. X6 Race night
  13. X7 Global board
  14. X8 Handicap heats
  15. X9 Relay format